And if I fill up all of those spots, I can hold the left trigger to pull up a secondary bar with different skills, almost like adjusting loadouts on the fly or making it more convenient to use my Town Portal Scroll. Unlike the keyboard and mouse interface for Diablo 2: Resurrected where I can only activate my skills with a left click or a right click, the controller’s interface offers six different locations where I can place my skills - each mapped to an individual button. The biggest boon for the controller is the skill-mapping feature. I know what Diablo 3 feels like on a controller, it’s fresh in my mind, and it feels just like Diablo 2: Resurrected - and that’s a good thing. I’m currently spending my time off playing Diablo 3’s 23rd season. I reviewed the Switch version of the game. I’ve spent thousands of hours across multiple seasons of Diablo 3, with about a quarter of that time on consoles with friends and family. The game was released for Nintendo Switch, PlayStation 4, PlayStation 5. It is a remaster of Diablo II (2000) and its expansion Lord of Destruction (2001). The controller instantly felt familiar while controlling my Barbarian. Diablo II: Resurrected is an action role-playing video game co-developed by Blizzard Entertainment and Vicarious Visions and published by Blizzard Entertainment. Diablo 2: Resurrected’s interface, with the mouse and keyboard controls on the left and the controller option shown on the right Image: Blizzard Entertainment via Polygon and Image: Blizzard Entertainment via Polygon
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